Tuesday, September 29, 2009

Update: Raft




re-tampered w/ lighting, before it was too dark w/ oddly a hint of strong red light. also had double shadows. found out I has 2 lights from different directions. water was also to damn dark. so I swith lights for daylight system. work w/ the water levels(color, reflectivity, glossiness & if its too clear). also added random movement to the rope on the raft. threw in a lifesaver in there, might rework the tileing on it again. what do you think?
DONE IN 3D MAX.


Update: Farm




took off textures originally had, they were just bad. slap on a simple white on all the objects including the ground. also add a fence since last time. will texture soon. just, hardly had any time.
DONE IN 3D MAX.

Update: Living Room/Kitchen combo












been busy with trying to ready for final wwek, barely been able to catch-up w/ old work. open this one up and re work it alttle. change textures for counter, wood paneling may seems too dark. walls to plain, going to unwrap them & texture a wall color pattern. add something along the side of counter, open area not good. why the hell is the cereal box blurry? anyone know?
DONE IN MAYA.


Friday, September 25, 2009

Update: Cell

decided not to add the scratching/writing on the door, began to get a little complicated. add a touch of rusting-off red on sledgehammer against wall. before it felt like it blend right into the floor. does door seem plain? suggestions?
DONE IN 3D MAX.

Update: Office

been told before office look a little too bland & clean. added 3 cardboard file boxes on ground. also added a desk lamp on the desk. does it still seem too clean? should I add more?
DONE IN 3D MAX.

Update: Knife



took off logo on blade wasn't happy w/ it. try adding blood to the blade. what do u think? also did just a bit of tweaking w/ lighting.
DONE ON 3D MAX.

Update: Office (HELP ME!)

There's some weird crunchiness happening in my render. I circled them. Thought it was the final gathering, but no matter how much I tweak it, it doesn't change. If anyone has suggestions, please speak up.
DONE IN 3D MAX.

Wednesday, September 23, 2009

Update: Knife

changed the knife blade & handle texture. added background. need to fix lighting to black handle won't blend w/ shadows. suggestions? gave knife name 'GEKKO KNIFE'. feels like I'm almost done.
Done in 3D MAX.

Wednesday, September 16, 2009

Upgrade: The Cell

retextured the bed. editting the writing on the wall. added writing on the door, not final just sample. changed lighting. changed nasty food for a piece of toast.
DONE IN 3D MAX.